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 2.   Design Patterns
 3.   Work Methodology
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..: XTECH DESIGN PATTERNS :..
Design Patterns
Design Patterns is an object-oriented development methodology providing a proven structure and characteristics for building highly maintainable and extendible software. This methodology presents patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects, thus offering timeless and elegant solutions to common problems in software design. Design Patterns can improve the structure of software, facilitate maintenance, and help avoid architectural drift.
 
The purpose of Design Patterns is to capture software solutions that have been discovered, developed and evolved over time, and make them reusable. The reusability and flexibility of code allows finding consistent, well-engineered object-oriented designs appropriate for the needs of the particular application instead of having to repeat the problem and solution again and again. Successful reuse of well-designed and well-tested software components improves software productivity, quality and reliability.